46 research outputs found

    Succinct progress measures for solving parity games

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    The recent breakthrough paper by Calude et al. has given the first algorithm for solving parity games in quasi-polynomial time, where previously the best algorithms were mildly subexponential. We devise an alternative quasi-polynomial time algorithm based on progress measures, which allows us to reduce the space required from quasi-polynomial to nearly linear. Our key technical tools are a novel concept of ordered tree coding, and a succinct tree coding result that we prove using bounded adaptive multi-counters, both of which are interesting in their own right

    KReach : a tool for reachability in petri nets

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    We present KReach, a tool for deciding reachability in general Petri nets. The tool is a full implementation of Kosaraju’s original 1982 decision procedure for reachability in VASS. We believe this to be the first implementation of its kind. We include a comprehensive suite of libraries for development with Vector Addition Systems (with States) in the Haskell programming language. KReach serves as a practical tool, and acts as an effective teaching aid for the theory behind the algorithm. Preliminary tests suggest that there are some classes of Petri nets for which we can quickly show unreachability. In particular, using KReach for coverability problems, by reduction to reachability, is competitive even against state-of-the-art coverability checkers

    Finkel was right : counter-examples to several conjectures on variants of vector addition systems (invited talk)

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    Studying one-dimensional grammar vector addition systems has long been advocated by Alain Finkel. In this presentation, we shall see how research on those systems has led to the recent breakthrough tower lower bound for the reachability problem on vector addition systems, obtained by Czerwinski et al. In fact, we shall look at how appropriate modifications of an underlying technical construction can lead to counter-examples to several conjectures on one-dimensional grammar vector addition systems, fixed-dimensional vector addition systems, and fixed-dimensional flat vector addition systems

    What makes petri nets harder to verify : stack or data?, Concurrency, security, and puzzles : Festschrift for A.W. Roscoe on the occasion of his 60th birthday

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    We show how the yardstick construction of Stockmeyer, also developed as counter bootstrapping by Lipton, can be adapted and extended to obtain new lower bounds for the coverability problem for two prominent classes of systems based on Petri nets: Ackermann-hardness for unordered data Petri nets, and Tower-hardness for pushdown vector addition systems

    Polymorphic systems with arrays : decidability and undecidability

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    Polymorphic systems with arrays (PSAs) is a general class of nondeterministic reactive systems. A PSA is polymorphic in the sense that it depends on a signature, which consists of a number of type variables, and a number of symbols whose types can be built from the type variables. Some of the state variables of a PSA can be arrays, which are functions from one type to another. We present several new decidability and undecidability results for parameterised control-state reachability problems on subclasses of PSAs

    Polynomial-Space Completeness of Reachability for Succinct Branching VASS in Dimension One

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    Whether the reachability problem for branching vector addition systems, or equivalently the provability problem for multiplicative exponential linear logic, is decidable has been a long-standing open question. The one-dimensional case is a generalisation of the extensively studied one-counter nets, and it was recently established polynomial-time complete provided counter updates are given in unary. Our main contribution is to determine the complexity when the encoding is binary: polynomial-space complete

    Reachability in two-dimensional unary vector addition systems with states is NL-complete

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    Blondin et al. showed at LICS 2015 that two-dimensional vector addition systems with states have reachability witnesses of length exponential in the number of states and polynomial in the norm of vectors. The resulting guess-and-verify algorithm is optimal (PSPACE), but only if the input vectors are given in binary. We answer positively the main question left open by their work, namely establish that reachability witnesses of pseudo-polynomial length always exist. Hence, when the input vectors are given in unary, the improved guess-and-verify algorithm requires only logarithmic space

    Perfect half space games

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    We introduce perfect half space games, in which the goal of Player 2 is to make the sums of encountered multidimensional weights diverge in a direction which is consistent with a chosen sequence of perfect half spaces (chosen dynamically by Player 2). We establish that the bounding games of Jurdzinski et al. (ICALP 2015) can be reduced to perfect half space games, which in turn can be translated to the lexicographic energy games of Colcombet and Niwinski, and are positionally determined in a strong sense (Player 2 can play without knowing the current perfect half space). We finally show how perfect half space games and bounding games can be employed to solve multidimensional energy parity games in pseudo-polynomial time when both the numbers of energy dimensions and of priorities are fixed, regardless of whether the initial credit is given as part of the input or existentially quantified. This also yields an optimal 2-EXPTIME complexity with given initial credit, where the best known upper bound was non-elementary

    A polynomial-time algorithm for reachability in branching VASS in dimension one

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    Branching VASS (BVASS) generalise vector addition systems with states by allowing for special branching transitions that can non-deterministically distribute a counter value between two control states. A run of a BVASS consequently becomes a tree, and reachability is to decide whether a given configuration is the root of a reachability tree. This paper shows P-completeness of reachability in BVASS in dimension one, the first decidability result for reachability in a subclass of BVASS known so far. Moreover, we show that coverability and boundedness in BVASS in dimension one are P-complete as well

    Binary reachability of timed-register pushdown automata and branching vector addition systems

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    Timed-register pushdown automata constitute a very expressive class of automata, whose transitions may involve state, input, and top-of-stack timed registers with unbounded differences. They strictly subsume pushdown timed automata of Bouajjani et al., dense-timed pushdown automata of Abdulla et al., and orbit-finite timed-register pushdown automata of Clemente and Lasota. We give an effective logical characterisation of the reachability relation of timed-register pushdown automata. As a corollary, we obtain a doubly exponential time procedure for the non-emptiness problem. We show that the complexity reduces to singly exponential under the assumption of monotonic time. The proofs involve a novel model of one-dimensional integer branching vector addition systems with states. As a result interesting on its own, we show that reachability sets of the latter model are semilinear and computable in exponential time
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